The second in a trilogy of one-shots, continues the trend of one-shots with lots of extra content, enough for either a longer 4-5 hour one-shot or a two-shot. These larger one-shots can also be used to run a short campaign and function well as the start for a larger story.
After the events of Shards & Traditions (or after another events when run as a stand-alone), the party is sent into a strange, magic-rich area of the forest near Creft. Their goal: retrieving a mysterious Shard that’ll cause havoc when left alone.
Compatible with DnD5e. PF1e version also available.
Ideal for starting GMs and Players, as the one-shot contains a lot of directions and help.
Setting: Lugon.
Duration: About 4-5 hours.
System: DnD5e
Level: DnD5e level 3, PF1e level 2 or 3
Includes the PDF and Map PNGs
Year of Release
2023
The second in a trilogy of one-shots, continues the trend of one-shots with lots of extra content, enough for either a longer 4-5 hour one-shot or a two-shot. These larger one-shots can also be used to run a short campaign and function well as the start for a larger story.
After the events of Shards & Traditions (or after another events when run as a stand-alone), the party is sent into a strange, magic-rich area of the forest near Creft. Their goal: retrieving a mysterious Shard that’ll cause havoc when left alone.
Compatible with DnD5e. PF1e version also available.
Ideal for starting GMs and Players, as the one-shot contains a lot of directions and help.
Setting: Lugon.
Duration: About 4-5 hours.
System: DnD5e
Level: DnD5e level 3, PF1e level 2 or 3
Includes the PDF and Map PNGs
Year of Release
2023